Tuesday, April 28, 2009

Rest in peace little friend u_u

Spaz RIP Post

Today the world lost the hardest little rocking guinea pig. You were always there to play some rock band with or just to squeak. We hope the best for our little friend Spazz and hope that he passed gently. Please leave fond comments if you can.

Rest in peace Spazz. u_u <3

A few photos:

image

Complete randomness…

Back when I played TF2 I made a few friends, either by playing well against them or by just having complete fun with them. Nub here was one of them. The rest of this story is explained by these messages I received this morning (if 1:05 AM counts as the morning..)

Nub: Medz
Nub: I have something to show you
medz: o_o
medz: if it's a penus then go away
Nub: ees not
Nub: http://www.youtube.com/watch?v=MA7Qnm679Qg
medz: o:
medz: wtf
Nub: I KNOW RIGHT
Nub: same thing went through my head
medz: and you didn't make this right?
medz: o.o
medz: someone just had this up?
medz: D:
Nub: I did
Nub: make this
Nub: check out my other vids if ya want
medz: o__o oh ok
Nub: Took like 40 mins
medz: it's awesome
medz: D:
Nub: it didnt take long
medz: I heart you
Nub: Yeah
Nub: <3
Nub: but
Nub: It really wasnt hard and I was bored
Nub: and you always hate me
Nub: so I made this

Youtube video here:
It is awesome D:

Monday, April 20, 2009

NY International Auto Show

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Well today was the last day for the NY International Auto Show, a week long event were automakers showcase a lot of their new vehicles as well as give out swag. n_n Thanks Porsche for the sexy new posters. My girlfriend Ivelisse and I went on the third day to enjoy the sights of the lovely cars. We had a great time and got to see some great cars like the IQ from Scion (Ivelisse’s favorite), the Nissan Nismo Z (370z), the Porsche GT3, the Jeep Rallye Compass, the Subaru Impreza WRX (sedan and hatchback), the Honda Mugen, and lots of others.


IMG_0589Scion IQ

IMG_0647Nissan Nismo Z or 370z

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Subaru Impreza WRX

IMG_2619Jeep Rallye Compass

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Porsche 911 GT3

IMG_0555
Ford Shelby Mustang

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BMW Z4 Roadster

Lots of great cars n_n. Check out the album for more!


Sunday, April 19, 2009

The Toxic Avenger - Musical

Toxic Avenger title

"The Toxic Avenger," a musical comedy romance story shown live at George Street Playhouse. The play is directed by John Rando and works with David Saint, the artistic director, and Todd Schmidt, the managing director to create of the best musical plays theatre has to offer. The kind of theatre that the show was displayed on was the thrust theatre along with a very cleaver and unique set on stage. The audience at the time was ranged from nearly all ages. There are a lot of features and elements in the play that made it so wonderful and enjoying to every individual.

The story is focused mainly on Melvin Ferd the Third and Sarah. Melvin is a kind young man who wants to save New Jersey from its toxic environment. He has a real affectionate feeling for Sarah who is a very attractive blonde woman who happens to be blind. At the beginning of the play, a couple of bullies were harassing Sarah as Melvin stood up and told them to leave her alone. The situation escalated into Melvin revealing how he really felt about Sarah. Awkwardness came about as the bullies left, Sarah told Melvin that she is going to pretend she didn't hear anything. Towards the end of the scene Melvin told Sarah he will save New Jersey from its toxic environment and was going to see Babs Belgoody, the mayor of Tromaville.

He goes to the mayor about the issue to reveal he knows about her involvement with the toxic waste dump. The mayor panics and decides to make Melvin the deputy to clean up the mess.

toxy and the gover

However, she tells the bullies to kill him as soon as possible. If the public were to find out she is involved, she wouldn't be able to become governor.

Melvin is in the toxic waste dump as the bullies spot him and throw him head first into a toxic barrel to kill him.

buly

Sarah was walking by as the bullies spot her. They harass her and decide to have a little fun which leads up to a point where they were going to rape her. Before anything could happen, a huge sound was heard and out of the barrel where Melvin was thrown into came out a very strong, brave, and ugly monster, The Toxic Avenger. He jumps down to kill the bullies to save Sarah. She is relieved and automatically falls for him.

Epic toxy

Up close shot of Toxy

I’m not going to continue onward telling you what happens in the story, go watch it, its definitely worth it! Especially if its for a group hang out or a romantic date!

The cast of the play was only five people who acted out multiple characters. David Josefsberg, labeled as white dude, and Demond Green, labeled as black dude, played nearly all the minor characters such as the bullies, workers, Mexican hired workers, couple, backstage dancers, cross dressing dancers, barbershop workers, and many more. Nancy Opel played a Nun, Melvin's mother, Ma Ferd, and Mayor Belgoody. Nick Cordero played Melvin Ferd the Third and Toxy the Toxic Avenger. The beautiful Audra Blaser played Sarah throughout the play.

cast

group cast

The performance of all the actors is one hundred percent on the dot perfect. In a personal view, I found no flaw. All the actors disappeared into their role to which at some point of the story thought their were more then five people in the cast. It is highly believable that the actors were real people, an example would be Sarah's actions in acting blind, she would go off stage, the wrong way, drop items where they shouldn't be, and even talk to a complete stranger thinking it was someone she knew.

feelin of toxy's head

The language use is really off the bat for people ages thirteen and up. There is some parts where it may seem inappropriate for children. Especially one scene were the mayor and Melvin's mom called each other bitch, slut, whore, and many other nasty sexual theme remarks. It was amazingly outrageous to see the scene when the actor Nancy Opel playing both the mayor and Melvin’s mother at the same time. The audience was really blown away by that performance.

fusion gov and mom

There is even a portrayed sex scene between the scientist and the mayor and the flashing of the mayor's chest. Some of Sarah's scene are sexually intentional from when she is unconscious and spreads her legs, seduces Toxy when he came over for tea, and the Oprah dance scene where she moves her body.

The story's genre is believed to be a comedy romance. The story is focused on Melvin and Sarah's relationship as well as the comedy between all the situations occurring that just can't make the audience stop laughing. The story does complement the subject a lot, though at times it may seem like a horror show, but they would add in comedy in every single action.

blond and toxy

The set design is lead by Beowulf Boritt. The set was uniquely designed, on the center of the stage, you will see a circular motion of barrels along with barrels around the side, a hallow green light of water surrounding the stage. The set seriously looked the part for the play's illusion to be performed. When a new scene would arise, they would spin the circular barrel and open it up or turn the barrels over to look the scenes for the library, the office, or Sarah's house. A cleaver and brilliant way to display scenes without much hassle to move things around.

the set

The costume design is done by David Woolard. The costumes definitely fit the character's part. There was diversity between the back stage dancers toward the main character's dancing. The nerd costume and Toxic Avenger costume seemed similar to play its part to let the audience know what happened to Melvin.

Lighting was brilliantly done by Ken Posner. The green hallow look of the water to the walls in the background, the reflection of the water, and finally the lights flowing through the smoke. Everything was preset and made to perfection.

The band that played the music was half hidden above the set. Some of the people in the audience didn't notice the band playing however there was some interaction between the guitarist and the main characters toward the end of the play. The music fit the part perfectly toward my opinion.

The fight direction was done by Rick Sordelet. Even though it was intentionally suppose to look fake, it was made believable from the position of where the action was done. It was close to believable when Toxy was attacking the bullies. It was well done to hide and perform such actions in a live play.

The hair and wig designer is Mark Adam Rampmeyer. All characters had believable hair on them, but what made it most hysterical was when Nancy had to play both Ma Ferd and the Mayor, they made a specific wig and costume design where half of her body was Ma Ferd and the Mayor. She would then fight herself which left the audience laughing throughout the scene.

The director, John Rando, clearly handles every sense to transition toward the next. At times there is a time when the audience is engaged such that part when Toxy is on a killing rampage or when Ma Ferd said its physically impossible for her and the mayor to be in the same room. As far as wishing the actors to do something, I think there really wasn't a moment like that, the director did a real well job at choreographing moment among the play.

The meaning of the story is generally predictable and yet at the same time complex. It's obvious the story is telling us to care about the environment, yet at the same time telling us that love can be found in the most unexpected ways possible. It gives hope to those that feel they aren't meant to be loved because of physical features. In my opinion that's something really emotionally hopefully to give toward anybody in the world.

My overall experience for seeing this play is so great words really cannot describe how much of a good time I had. This is my first experience to see a musical play and I hope to see more again. I loved the story, the in-depth context the story is saying, and the performance which created so much humor in both vocal tone and physical movement.

It's by far a new thing for me to experience live play then seeing a movie and I seriously prefer to see more live performances.

The End! Thanks Ivy and Jeff for watching it with me on my 2nd time and suiting up on FANCY DAY!

Wednesday, April 8, 2009

Wanted: Weapons of Fate – Game Review

Wanted Weapons of Fate Cover

Can’t wait for your next Wanted fix? Well the hit summer blockbuster has a tie-in game that expands a bit on Wesley’s story and his past. It’s takes the classic 3rd person shooter and adds the greatest edition to guns ever, curving.

Let me tell you right away…if your a PC player…that you must, MUST, play this game with a gamepad. The menus alone seem to fear the idea of a mouse. With a gamepad you can see the different options appear fluidly from side to side, yet with a mouse they don’t even stick out. I had a hassle just trying to figure out how to change the resolution with a mouse until pulling out the ol’ xbox 360 gamepad. Gameplay is also awkward when trying to use the mouse and keyboard. Wesley and all the other playable characters have a very stiff movement to them when using the wasd format, but is a bit more forgiving on a joystick. Also the aiming sensitivity is just ridiculous. I have never had to raise the aim sensitivity bar so high in a game, and yet still not even get it to adjust well. Really for anyone playing on a PC this is just my experience…take it as you will.

Well now that those technical problems are out of the way let’s get on to the actual game. Wanted: WoF follows hot off the trails of the hit movie, and even shines a light on events that occurred before the movie, including how Cross was betrayed and the origins of Wesley’s birth and his mother. The player switches between Wesley and Cross for the first few chapters before the game becomes Wesley centric as he takes on the traits of his father.

To key back into their stiff movements, it seems that the entire level design focuses on taking the character from behind cover to cover at every moment of the game (Gears of War style.) Is it a smooth transaction from point to point? Yes, very well actually. Movement from behind cover is right up there with the very best of games, but it does sacrifice the ability to just walk around and shoot. Of course there is no point to standing above cover since most enemies can completely rock your face once in view (Dark Sector style.) I really feel like I’m playing Dark Sector at times when I see this game. Slightly good graphics but with flaws like a blane level design, choppy characters and others. Even the way the enemies seem to just POP out of cover waiting for a bullet or two is familiar to Dark Sector. Both games introduce a unique type of attack, Wanted with it’s curved bullets and Dark Sector with the glaive. Both of which is used to take out enemies that are behind cover and refuse to pop out (though as one of Dark Sector’s best and only points…the glaive does a terrific job of dismembering enemies while the curve shot only really shows a brief slow-mo effect that only happens sometimes.) But between those two the clear winner is Wanted: WoF, hands down.

Not only does the actual movements of the game follow a point to point cover system but the level design does as well. Your character mostly blasts a few enemies (8 max…) per area and then you get to see a sometimes graphical cutsene (sometimes…keyword) only to do the same thing until the end of the chapter. If you’re lucky during certain stages, your character will go through a bullet time event, where you the player have no control of the characters movements, but instead get to wait until an enemy appears so that you can slow down time to shoot their bullet and them. Oh forgot to mention…you’re timed during these sections (but god do you get a lot of time.) It really feels like this mini-game of sorts was ripped right out of the Wii playbook of game design, but I guess other players will see this as a playable cutscene.

By the end of it all you get a good story with most of the actual actors lending their voices (except for the guy who played Wesley…douche), some decent enough gameplay, and unlockable concept art, but nothing to really keep you play afterward. You can play as some of the unlocked characters, but it’s really just a skin for Wesley and doesn’t effect the story in anyway.

(During gameplay I just had the oddest event happen…I jumped over my cover to get Wesley behind a different wall during the office stage…only to have Wesley suddenly fall to his doom in the oddest glitch ever. The screen was covered in blood but there was no signs of a Game Over screen…just blood on the screen and the sound of a heartbeat…which is usually a sign that the player is ABOUT to die. I had to exit the game via start –> main menu. Weird…)

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Rating: 3/5

Pros: Curving bullets mechanic, good story for a movie tie-in, decent graphics, great cover movement, use of actual actor’s voices.

Cons: Short game, stiff movements when out of cover, retarded AI, simple level designs, easy boss battles (if not creative).

Great: If you just watched the movie.

Altogether I had fun playing this game for the short time it took to beat it. I really hope they make another one after the next movie that adds-on to that bullet curving mechanic. Something about nailing a guy in the face while he thinks he’s safe…and seeing his body just smack to the ground is so enjoyable. =]

Sunday, April 5, 2009

Boing! Docomodake DS – Quick Review

dcmdk_ds_cover_lores-300x270

So my girlfriend Ivelisse finally got her DSi (enjoyable new tidbits but otherwise just an overpowered DS lite…for now at least. DSi Store FTW o-o) and one this new title interested her enough to get her to purchase it. So I spent a little time playing it. Here are my thoughts:

Boing! Docomodake DS is one of those games that just completely fits the Nintendo DS style. It’s a great puzzle game mixed with some simple platforming. The player takes control of Papa Docomodake, whose in search of the rest of the Docomodake family. Every level consist of different puzzle types that force the Papa Docomodake to split into mini Docomos to pass challenges such as getting through a small passage, pressing down a switch while being in a different spot, using levels, or collecting all your Docomos to bring Papa Docomodake back into his normal size to push large boulders. Graphics are very simplistic anh really don’t need to shine for this style of gameplay. It takes just a few minutes to get the learning curve down, and once you have that it becomes an addictive little adventure. I found myself for example, trying to get a better grade rank with each next level and the level designs themselves give just enough of a challenge to make you rush to the very next one. Since I don’t have a NDS (yet), we weren’t able to try out the multiplayer, but if it’s anything like the normal gameplay, then it should be great.

The only problems I see is that longevity of this game. What’s going to make me play the game after all 40 or so levels are beat? This is where I think the DSi could really be a dominant handheld system. Think if the developers added a map building section. Allowing players to create their own puzzles and share them like the PS3 hit game Little Big Planet. With the DSi’s stronger cpu, ram, os, and expandable storage, doing tasks like sharing user created files should be simple and could really add a lot more play time to DS games like Docomodake (roughly a 4-5 hour game.) I just feel that if the developers and gamers could connect in this fashion that new ideas can be formed. That’s really what we’re all in for right? Gaming.

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Rating: 4/5

Pros: Based off a cell phone mascot…like seriously…not off some game idea, just a mascot…awesome, $20 price tag, interesting puzzles, cute charm.

Cons: Sadly, being a short game really hits hard.

I do recommend this game even if it is short. I got me hook for the small amount of time I played, and really, I feel that puzzle games and platformers and the strong points of the NDS. Boing Boing! :3