Saturday, March 7, 2009

F.E.A.R. 2 Project Origins – Game Review

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That little bitch Alma is at it again. F.E.A.R. 2: Project Origin takes place 30 minutes prior to the large atomic explosion at the end of the original game. You play as Michael Becket (who has no affiliation with the Point Man from the first game..who died..yes he died..DEAD..spoiler..sorry.) Becket is a Delta Force operator whose part of a squad that is sent to find Genevieve Aristide and put her under arrest. You may know her as the woman who started all of this. Aristide thought it would have been a good idea to restart the ORIGIN project, using the Point Man as her prototype (which details the entire first game). The game begins with Becket having a hallucinations of Alma in the ruins of the destroyed city, being lead to the swing set that plays a constant role in this game, all the while she is transforming between her younger form and older form. He awakens in the APC where he is debriefed about the Aristide mission. Before they can even reach Aristide though, Beckett and his squad are attacked by Armacham Technology Corporation Black Ops. You of course as Becket must handle the Black Ops and reach Aristide first, but before you are able to take her into Custody, the explosion from the first game comes crashing down on your character, leaving him unconscious. This is where the second game begins. Becket and his squad are taken to Auburn Memorial Hospital, where he is operated on (and has a nightmarish hallucination of Alma doing the same operation on him) to become more like the Point Man. Introducing the same SlowMo effects that were present in the previous title.

Gameplay:

F.E.A.R. 2 is true to the previous titles. You get the SlowMo effect, the smart A.I., the frightening Alma always hidden just in the corner of your eyes, as well as a few great add-ons. Since this is an FPS, let’s talk about gunplay first. Guns have been amplified in a few ways and deprived in other ways. For example, the new start up pistol is much weaker compared to the previous title’s version. You can no longer dual wield two pistols at the same time either. The new sub-machinegun is the default for this game, and for a good reason. Aiming is now centered on the screen with a lovely red-dot viewer (similar to the award winning Call of Duty 4) that makes targeting a breeze. Weapons like the combat shotgun, rifle, sniper, rocket launcher, are all similar to the previous titles, yet a favorite gun of mine, referred previously to as the nailgun (or railgun) has been renamed the Hammerhead and with that change seems to have affected it’s power. Gone are the days were you could rush a room full of Replica soldiers and leave them all completely nailed to the walls. It’s nice seeing the new spikes jutting out of an enemy’s helmet as they try to continue aiming only to have another blast against their face..but I enjoyed plastering the walls with ragdolls.

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Level Design falls under the same linear p ath. Walk into a room, see Alma, shoot some soldiers, pick up ammo, repeat. It’s not a broken system so why fix it right? The hospital, the subway and the school all seem a bit familiar if you played the first title (and thankfully aren’t office buildings..) Once you reach the sections outside you get to experience a new part of the series..MECH BATTLES! Yep, while in the first title you would only see the smaller Mechs as hard enemies to challenge, in this game you get to pilot one of the larger machines. Destroying Replica soldiers here and there and facing off against other large Mechs. It’s a nice refreshment from the constant room hopping and simple puzzles. In addition, Becket will mount the APC turret a few times including a long section toward the end that becomes intense. They never feel like a complete alternative to the game like some turret scenes are and don’t last long enough to be a bother.

Moving on to enemies, you have the basic Black Ops from the start, the Replica Soldiers, the new spookier nightmares (they have amazing lighting effects and just looks realistic), these crawling creatures similar to the ones found in Uncharted Drake’s Fortune (also a great game), and the new [insert name of screaming creature] that revives dead Replica Soldiers (a key hint that one is around) and has tons of health. Alma even joins in from time to time to time to attack Becket, leading to a button mashing section until she’s shoved away.

Horror, horror, horror is the name of the game (literally.) There are moments in this game where the lights begin to flicker, leaving you in total darkness at times and you aren’t allowed to turn on the flashlight. (Like somehow Becket just..completely forgot how to do it.) During these times, blood begins to cover every inch of your surroundings. Nightmares spawn from walls and Alma comes out to spook you at every turn of these sections. This game was meant to be played with all the lights off and a good pair of headphones.

Controls:

Simple enough. If you're playing this with a mouse and keyboard, then good job! You're playing this game the right way! Playing it with a controller? Well..you'll still enjoy it..I'm not sure how you're doing it exactly but you will. Problem with the mouse though, no side button binding. =/

Graphics:

While this game may not break benchmarks like the first game did when it was first released, it still looks amazing. If anything this game is able to look amazing without giving graphical hiccups. Lighting, character designs, level designs..they all look amazing with the right video card. My console friends of course don't have to worry about this..they'll just have lack luster AA support and framerates. :3

Obsession:

From the start of the game, Alma just seems to have this weird love/hate relationship for Becket. At times she’ll attack the delta squad member, while other times she’ll deal with the Replica Soldiers. Often times she’ll even appear as a completely normal (yet still naked) human form. It gets even stranger when you reach the last chapter of the game. Locked in the seat of the psychic amplifier with Alma after the last actions of Genevieve Aristide, Becket is forced to take on a mutated version of his squad member Keegon (screaming “You’ll never have her!” and “Why does she only want you?”)..all the while scenes of Alma in the amplifier seems to be “beating” at Becket. I can’t really say what she was doing and the last scene because it’s just an amazing reason to play the game fully for yourself. (It is ridiculous..)

Spoiler below..you have been warned.

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Rating 5/5

Pros: Great fun. SlowMo effect, fun gunplay, frightening scenes, Mech loving. More Alma goodness and a good story. More enjoyable squad members.

Cons: Weak nailgun =[. No dual pistols. Simple puzzles (Key Card problems..) While you do get a great new middle sight..you can no longer lean around corners even though your enemies can.

Wednesday, February 18, 2009

Happy Birthday Sidd!

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Happy Birthday Sidd!
Hope you have a fun day today bro. O_o I’ll see you at 5:20. :3

Afro Samurai – Quick Review

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An anime created by Spike! TV, Afro Samurai is a story about a young child who loses his father from a fight between headband owners. The man who wears the number one headband is known as a god. Those who seek the number one headband must first face the owner of the number two headband. The number two will always face the challenges of those seeking the powers of the gods. This is the path of the young child known as Afro. he seeks vengeance toward the man who took his father’s life, and the number one headband.

That’s a rough summarization of the 5 episode + 1 movie long anime. With style alone it’s a winner, but the fact that Samuel L. Jackson leant his voice to the main character just makes it over the top. While it is on the short side, being 5 episodes and all, the story is so interesting that you won’t be bothered (think if FLCL made sense..) Lots of action, blood, and a bit of sexuality makes it an interesting watch. Now the only problem is…that they made a video game of it…

The multiplatform game may share the same name as well as some Samuel L. Jackson love, but it is nowhere near as interesting as the anime. Sloppy beat-‘m-up action mixed with terrible special effects, and completely worthless objectives make this game barely playable. I found not alteration in the way Afro Samurai attacked and half the time I was facing clones of the previous opponent. Bosses often lead to a wait until he attacks and then attack back formula. Altogether a waste of money. The only true shining points of this game is the music by RZA (which is shared by the anime), and the similar art style…but we’ve all seen anime to video game failures…so let’s just move on.

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Rating 1/5

Pros: Good music, Samuel L. Jackson voice work.

Cons: The game itself...go watch the anime, it’s more enjoyable.

Extra: Why would you spend your money on this game..when SFIV was released?! O_O

Monday, February 9, 2009

Dead Rising 2!?!? NO WAY!

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For any of you..who have yet to play the first Dead Rising..you have no idea what you’re missing. I see Dead Rising as the ultimate Zombie game (sorry Left 4 Dead.) Zombies + Mall + Everything as a weapon? How could that not be a great game?! Sure it had it’s flaws, bad camera angles, stupid AI partners, bad gun controls..but it made up for it with the hundreds of zombies on screen at once (maybe thousands) as well as a great story.

Capcom has finally announced the sequel to this fantastic game today, and not only is it being release for the Xbox 360, but also for the PS3 and more importantly the PC! GOD I love you Capcom. Not only do they keep old school games like Mega Man 9 rolling, but the update old favorites like Street Fighter 2 and create new titles like Street Fighter 4 and Tatsunoko vs. Capcom: Cross Generation of Heroes (Please release this for the 360 and PS3..or PC..PLEASE!)

But back to the main story…DEAD RISING 2! Zombies in Vegas baby! VEGAS! The only sad news is that you won’t be playing as Frank West (Explained at the end of Dead Rising 1), but as some guy with blonde hair and a jacket…but he gets a big Hamster Ball thing..so it’s worth it!

Here are a few screenshots and the early trailer that first showed proof of the games existence. The original was the reason I bought an Xbox 360..This will be the reason I never leave home. o___o!

Friday, February 6, 2009

Suicidal Heroes – Episode 1: Autonomy



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Title: Suicidal Heroes – Episode 1: Autonomy
Game Engine: Halo 3
Type of Video: Machinima Series
Genre: Action/Drama
Length: 29 minutes and 38 seconds
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Watch it at YouTube:

http://www.youtube.com/watch?v=PIDmvImae3w

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About us:

GinderCrew Production, a group of friends in New Jersey, USA that is extremely bored. (Well, I can say that for myself, not sure about my friends though, they got a life, lol.)

Our youtube channel:
http://www.youtube.com/gindercrew

Our Blogspot (in construction):
http://GinderCrew.blogspot.com
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This is it, my first episode of my first machinima series. It took me 6 long months to finally get it done and I’m very pleased that it is. Through the course of the production, I learned new skills in editing and strengthened my usage in Photoshop. I had a lot of fun with my friends acting out the scenes and creating the voices. Thank you so much SJ, JB, IVY, JACK, and JAZZ, it means a lot to me and thank you very much for helping me create something I’ve always wanted to do since 2005.

I’ve always wanted to create a Halo Machinima Story of my own, I even wrote a story about it, but it got deleted when my hard drive crashed. I only remember so much from what I wrote, but trying to bring it back piece by piece. I was inspired by really good halo film makers like Jamie98s and the people from Hollywood Halo, I’ve always wanted to join such a crew, but knew nothing about halo video making. But anyway, their inspiration and dedication lead me to creating my own series. Thank you very much Jamie98s, the people of Hollywood Halo, and of course Rooster Teeth.

Quick Review of the Characters/Story (spoiler, suggest you watch video then read)

The story is told in the view points of the soldiers at war who are risking their lives the most.

My story is about a soldier whose code is Z97, who is confused about his place in the world and why is he in the war when he has nothing to fight for. He continues to seek the answer of his purpose in life through the battles he volunteers and hopes to die in, but seems to be unable to end his life so easily. He meets up with another soldier whose code is G70, an ace driver, who is very relaxed in the most dangerous scenarios and keeps things very optimistic and simple. They introduce each other and decide to ignore their order and proceed to do what they want to do and lead to discovering a mysterious orb with artificial intelligence equal to a normal person. Their mission was to destroy it, but instead rescues it. The consequences of saving something may lead to dear tragic confrontations; however everything happens for a reason.

This episode may not have as much of a story basis, but is packed with a lot of action and a lot of things to question the audience of this alternative universe’s society and their world is like. I will try to focus more on story in the next episode, but I can’t guarantee much, I can’t predict the future.

I Hope you enjoyed it!

The making of this episode is just hilarious and I want to share it with the world soon, I just need to create it first. So much work to do, and I got so much homework piled up too >.>
~Captain Sidd of GinderCrew

P.S. leave a comment please! Good or bad, I am an open minded person accepting any remarks. Good comments make me feel good; a bad comment motivates me to make me try better next time. :D
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Saturday, January 31, 2009

Mortal Kombat vs. DC Universe – Quick Review

Mortal Kombat vs DC

Have you ever wanted to see Scorpion and Batman duke it out? Ever wanted to see if Superman’s super breathe was colder than Sub Zero’s ice blast? Ever just wanted to be part of a cat fight between Sonya and Catwoman? Well Midway has provided the answers with this great fighting game.

MK vs. DC isn’t the most refine fighting game. You won’t see realistic physics or actual fighting styles depicted, but what you do get is pure arcade fun! This is the game at the arcade that you just want to pour your quarters into. The fighting has both a basic and intense nature to it. Sure anyone can do Scorpion’s moves..but it takes some real skill to pull off a wicked 10-hit or more combo. The selection of characters has shrunk compared to most recent MK titles, which is actually a good thing, to a more basic MK1-2 selection of characters. You have your basic Liu Kang, Raiden, Jax, Sonya, Shang Tsung, (sorry sj about Reptiles disappearance..maybe he’ll be downloadable later! D:), Scorpion, Sub Zero, Baraka, Kano, Kitana, Shao Kahn and from the DC Universe you get Superman, Batman, Captain Marvel, Catwoman, Darkseid, Deathstroke, The Flash, Green Lantern, The Joker (Awesome..), Lex Luthor, and Wonder Woman. Altogether a great selection of characters.

I played this game through PS3 online channels, (with little experience with the Playstation Network’s playability) and I have to say it was amazing. You enter a room categorized by famous DC Universe and MK scenarios filled with other players, choose who you wish to face or wait for someone to challenge you, and then fight. If you wish to continue fighting that person (be it because they sucked or you want a rematch) you can (as long as they also accept to) otherwise you return to the menu to choose another combatant. Your wins and loses are recorded as well as if you are on a winning streak. I only had a few problems with lag where suddenly my character would freeze and suddenly get hit..but it was few and far between being an annoying occurrence.

The only problem I would say this game has is the longevity of it. It has story mode, arcade mode, and a great online system, but it should really be taken in short bursts rather then long gaming sessions.

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Rating 4/5

Pros: Basic arcade game fun. Awesome character choice. No nonsense special attacks. Great online. Beautiful visual design. It’ll hold your attention until Street Fighter IV.

Cons: Like any fighting game, it can get repetitive. Should be enjoyed in small bursts.

Flawless Victory!

Saturday, January 10, 2009

Left 4 Dead - Game Review

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2008 was a great year from video games. With such titles as Grand Theft Auto 4, Metal Gear Solid 4, Little Big Planet, Fallout 3, Dead Space, Call of Duty: World at War, Grid, Gears of War 2, Mirror's Edge, how could any gamer be disappointed? Well they've yet to play one of the greatest multiplayer FPS to be released in ages.

Left 4 Dead is that good. This is the game you'll never want to play alone...because you'll die otherwise.

Gameplay:

The title says it all. You and three other teammates must survive five stages of zombies, and special infected and reach the safe room at the end. Of course the team consists of those always generic zombie apocalypse survivors. You have the old (very old) veteran Bill, the white trash biker Francis, the chick Zoey, and the always dying first black guy Louis. Everything about this game screams zombie flick. When the screen loads up one of the four maps you get a great movie styled poster showing off who is who. On the start off you get to choose between a shotgun or sub machine gun, a pipe bomb or a moltov, and a single health pack. These all with your default pistol are your tools of destruction against the zombie hordes, and yes you will face zombie hordes.

The great thing about this game is the AI director. The director controls where and when you'll be attacked by a horde or special infected. Great as a new gaming experience, a pain in the ass on the expert difficulty.

The special infected consist of:

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Boomer: Large and filled with bile, the Boomer is an annoyance up close. When vomited on by a Boomer you'll be a walking zombie lure as well as a bit blinded by the bile. Best chances of survival is to melee what you can and hope your teammates weren't also splattered. Also make sure to push the Boomer away before..because if you shoot them when close to a teammate they will still get covered in bile.

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Hunter: Hear that soft snarl? It's obvious that a Hunter is just waiting around the corner. Great annoyance during single player, and one of the more common spawn types in versus mode. The Hunter pounces on it's prey and claws at them until death is brought to it's prey..or itself.

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Smoker: Coughing out puffs of smoke and entangling you in it's disgustingly long tongue. The Smoker is not friendly at all when it's got you in it's grips. Tearing away at your flesh or just letting you dangle off the side of a building. This special infected is the long range specialist..so make sure to watch your buddies back before heading out of a room...you never know where that tongue might reach out from.

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Tank: When you hear the music pitch change you know a brutal Tank is coming. The ultimate special infected, the Tank can only be stopped with teamwork and some friendly moltovs...basic weapons only?..Good luck. This long armed brute can easily knock off any player off a map with it's hefty swing or stop those who feel escape is the best choice with a large boulder ripped right from the ground. Good luck to those who see the Tank rushing for them.

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Witch: The horrid Witch...just when you can see escape right in front of you a Witch will surely be sitting there. Now you may say that she just like any other zombie..a quick cap in the head and we can move on..and that's when you die. You see the Witch has a nasty tendency to rush the person closest to them..or that particular dumbass who decided to fire on her. With one swing the Witch can bring you down and after that it's up to your teammates to save you.
*Hint: Don't mess with the Witch...*

Graphics:

The graphics for Left 4 Dead feel just a bit dated..based on the now aging source engine..
BUT!..While this game may lack just a bit in looks, the gameplay completely makes up for it. With just enough movie grain to fill your screen, you get that feeling that you're in a b-movie horror flick..and that's all you really need when surrounded by a horde. The great thing about this game is when you're on the brink of dying the screen will only show black and white.

Controls:

This of course depends on what platform you might be playing on. I haven't tried it..but I really can't say that I would enjoy the controller that much. Left 4 Dead is a key PC game that was created by the masterminds at Valve..so do yourself a favor and beef up your PC. Nothing beats a mouse and keyboard for a FPS.

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Rating: 5/5

Pros: This is the ultimate multiplayer experience. Zombies! 'Nuff Said.

Cons: Lack of online maps. (Only two Valve?..Jesus Christ at least give us all four maps to play on.)